weak GPU or laptop) hardware in research and education settings. Medium, Low, and Minimal settings requirements Ī large range of hardware is supported than normally expected - as FlightGear is an opensource scientific and engineering software historically from the Linux community, and is run on non-gaming (e.g. With high object count FlightGear is more demanding of CPU. More complex craft can tax both CPU and GPU. Better GPUs for higher resolution, or higher AA/TRAA. Object load distances also use more RAM/VRAM: FlightGear can also create somewhat realistic tree and bush densities, as well as draw every single building in open street maps, plus auto-generated buildings, for the load distance you specify.ģ2 GB of RAM for large draw distances for terrain and/or objects. Once realistic draw distances option is selected, FlightGear will remove the limiting fog as weather visibility and max load distances allow - including ignoring METAR in "live" weather mode once it reaches upper limit of 9999m. On clear days, and from high altitude looking down, distances can be huge (many 100s of km+).
![flightgear scenery slow flightgear scenery slow](https://i.imgur.com/Vmal2dL.png)
System requirements are a complicated topic.įlightGear supports a larger range of hardware than normally expected - as FlightGear is an opensource scientific and engineering software historically from the Linux community, and is run on non-gaming (e.g.
![flightgear scenery slow flightgear scenery slow](https://dl.flathub.org/repo/screenshots/org.flightgear.FlightGear-stable/1504x846/org.flightgear.FlightGear-e1846e890d787ace17cddbe0fe1d95a3.png)
1.3 Medium, Low, and Minimal settings requirementsįlightGear System requirements discussion.1.1 Mostly high-ish settings requirements.1 FlightGear System requirements discussion.